using UnityEngine;
using System.Collections;

public class Params  {
	
	public Rectangles dunSize;
	public float ratio = (float)1.5;
	
	public Params()
	{
	 dunSize = new Rectangles(175,0,600,600);
	}
	public Params(Rectangles size)
	{
	dunSize = size;	
	}
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
